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Post by Hiro on Jun 7, 2016 7:11:22 GMT
I have updated the BCPlayer library, which is a game audio library based on BeepComp's audio engine. It can play version 0.2.2 compatible BeepComp sources (I'll be releasing the version 0.2.2 of BeepComp in a few days). On top of the music, you can play at will up to 16 short sound effect clips in their independent channels. WAV and OGG files of audio up to 3 seconds, both in Mono and Stereo formats, are supported for the sound effects. If you're a game developer interested in using music made with BeepComp, you can try out the demo package that I have put together to see how this library works: github.com/hiromorozumi/bcplayer/releases/tag/v0_2_2Try the "invaderType.exe" example. Look in the "songs" folder and just for fun, try replacing the song text files with your songs. You can also replace the audio files in the "audio" folder with any WAV or OGG files you have. The source code is available also at the link above. If you want to use this library for your projects, feel free to let me know what you think or suggest any possible features
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